Demo League (sample data)
DEMOHead-to-HeadYour 8-chip plan for 2025/26 — two sets, tuned to double & blank gameweeks.
First half
GW1–19- GW5Bench BoostTarget GW5 — a Double Gameweek with 2 teams playing twice, maximising your bench's returns.Most managers historically play Bench Boost around GW2.
- GW6Free HitTarget GW6 — a Blank Gameweek with 4 teams not playing; Free Hit lets you field a full XI through the blank.
- GW1WildcardUse around GW1 to reshape your team for the first half fixture swing.
Second half
GW20–38No chips remaining this half.
2025/26 rules: a Wildcard, Free Hit, Bench Boost and Triple Captain in each half of the season (8 total). First-half chips expire at the GW19 deadline.